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2.8.1.3 - Input: Mechanical Switch Closure [U6 Datasheet]

To detect whether a mechanical switch (dry contact) is open or closed, connect one side of the switch to U6 ground and the other side to a digital input. The behavior is very similar to the open-collector described above.

Figure 2.8.1.3-1. Basic Mechanical Switch Connection To Digital Input

When the switch is open, the internal 100 kΩ pull-up resistor will pull the digital input to about 3.3 volts (logic high). When the switch is closed, the ground connection will overpower the pull-up resistor and pull the digital input to 0 volts (logic low). Since the mechanical switch does not have any electrical connections, besides to the LabJack, it can safely be connected directly to GND, without using a series resistor or SGND.

When the mechanical switch is closed (and even perhaps when opened), it will bounce briefly and produce multiple electrical edges rather than a single high/low transition. For many basic digital input applications, this is not a problem as the software can simply poll the input a few times in succession to make sure the measured state is the steady state and not a bounce. For applications using timers or counters, however, this usually is a problem. The hardware counters, for instance, are very fast and will increment on all the bounces. Some solutions to this issue are:

  • Software Debounce: If it is known that a real closure cannot occur more than once per some interval, then software can be used to limit the number of counts to that rate.
  • Firmware Debounce: See section 2.9.1 for information about timer mode 6.
  • Active Hardware Debounce: Integrated circuits are available to debounce switch signals. This is the most reliable hardware solution. See the MAX6816 (maxim-ic.com) or EDE2008 (elabinc.com).
  • Passive Hardware Debounce: A combination of resistors and capacitors can be used to debounce a signal. This is not foolproof, but works fine in most applications

Figure 2.8.1.3-2. Passive Hardware Debounce

Figure 2.8.1.3-2 shows one possible configuration for passive hardware debounce. First, consider the case where the 1 kΩ resistor is replaced by a short circuit. When the switch closes it immediately charges the capacitor and the digital input sees logic low, but when the switch opens the capacitor slowly discharges through the 22 kΩ resistor with a time constant of 22 ms. By the time the capacitor has discharged enough for the digital input to see logic high, the mechanical bouncing is done. The main purpose of the 1 kΩ resistor is to limit the current surge when the switch is closed. 1 kΩ limits the maximum current to about 5 mA, but better results might be obtained with smaller resistor values.

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